Ranking of 5 Random Cards of Gatherer:
Today, I will be looking at 5 random cards off MTG’s Gatherer Database, and ranking them on playability now and when it was printed. I will of course be excluding basic lands. Let’s see what I get!
#5: Zombie Musher
As Ridiculously awesome as this guy looks and sounds he just doesn’t really have a home in any kind of deck archetype I can think of. It is cool and all but, I think that it will be more of the card that looks awesome rather than is awesome.
#4: Holy Strength
This aura has been around since the very earliest sets, and I think that it really has a place in mtg history. That being said, this is a very lackluster aura. For the same mana you can get Holy Strength and Unholy Strength as the card Edge of the Divinity. The only drawback is that it won’t help if the creature is white nor black. But, +3/+3 sounds a hell of a lot better than just a measly +1/+2.
#3: Dream Salvage
This is an interesting card to say the least. With some gimmicky combos, for example Myojin of Night’s reach you can potentially draw 7 cards! But, for the most part you’ll be drawing 1 or 2, and for that reason this card is just kind of meh.
#2: Unmake
Now this is a solid removal spell without any of the drawbacks of Path to Exile or Swords to Plowshares. It does however, cost 3 mana which is unfortunate, but the lack of drawbacks is always nice. Another plus it does have is that it can be used in mono-black, which would not really have access to this kind of removal normally.
#1: Time Warp
Ahh here we go. Time warp. This is just a solid card all around that saw recent popularity as a staple card in Pyromancer Ascension decks. Copying it would allow someone to take 2 turns off of 1 casting which is absolutely insane. No doubt this card begs to be combed and deserves its Strong #1 spot.
So, there you have it! Five random cards that are ranked and reviewed! Just remember you can get all of these cards for low prices on www.mtgfanatic.com!